Arcane Familiars


This table replaces Table 3-18: Familiars on page 51 of the Player's Handbook. All other rules apply normally.
The familiar's master gains a +1 to the listed Ability Score and a +2 to the listed Skill.
Table 3-18: Familiars
Familiar Ability Skill
Badger Constitution Escape Artist
Bat Wisdom Listen
Cat Dexterity Balance
Centipede * Wisdom Intuit Direction
Dog Charisma Sense Motive
Hawk Charisma Spot
Lizard Constitution Hide
Monkey Dexterity Tumble
Owl Intelligence Knowledge **
Rat Intelligence Search
Raven Constitution Concentration
Scorpion * Charisma Intimidate
Spider * Strength Climb
Snake (tiny) Dexterity Move Silently
Toad Strength Jump
Turtle Strength Swim
Wasp * Wisdom Craft **
Weasel Intelligence Appraise


* All insects are classified Monstrous; size: Tiny.
** The master must choose one Craft or Knowledge skill to apply the bonus to.